Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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Wraps a GLSL vertex shader to be bound to a GLSLProgram: the shader this shader will run on the programmable vertex processor. More...
#include <GLSL.hpp>
Public Member Functions | |
GLSLVertexShader (const String &source=String()) | |
Constructor. |
Wraps a GLSL vertex shader to be bound to a GLSLProgram: the shader this shader will run on the programmable vertex processor.
Definition at line 141 of file GLSL.hpp.
Constructor.
source | Vertex shader's source code or path to a text file containing the vertex shader's source code. |
Definition at line 148 of file GLSL.hpp.
References vl::Object::mObjectName.