Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::StencilFunc Class Reference

Wraps the OpenGL functions glStencilFunc() and glStencilFuncSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml and http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::StencilFunc:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 StencilFunc (EFunction function=FU_ALWAYS, int refvalue=0, unsigned int mask=~(unsigned int) 0)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EPolygonFace face, EFunction function, int refvalue, unsigned int mask)
EFunction function_Front () const
int refValue_Front () const
unsigned int mask_Front () const
EFunction function_Back () const
int refValue_Back () const
unsigned int mask_Back () const
virtual ref< RenderStateclone () const

Protected Attributes

EFunction mFunction_Front
EFunction mFunction_Back
int mRefValue_Front
int mRefValue_Back
unsigned int mMask_Front
unsigned int mMask_Back

Detailed Description

Wraps the OpenGL functions glStencilFunc() and glStencilFuncSeparate(), see also http://www.opengl.org/sdk/docs/man/xhtml/glStencilFunc.xml and http://www.opengl.org/sdk/docs/man/xhtml/glStencilFuncSeparate.xml for more information.

See also:
Shader, Effect, Actor, StencilMask, StencilOp, vl::EN_STENCIL_TEST

Definition at line 1279 of file Shader.hpp.


Constructor & Destructor Documentation

vl::StencilFunc::StencilFunc ( EFunction  function = FU_ALWAYS,
int  refvalue = 0,
unsigned int  mask = ~(unsigned int)0 
) [inline]

Definition at line 1284 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::StencilFunc::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 1292 of file Shader.hpp.

References vl::RS_StencilFunc.

void StencilFunc::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 639 of file Shader.cpp.

References vl::Has_GL_Version_2_0, mFunction_Back, mFunction_Front, mMask_Back, mMask_Front, mRefValue_Back, mRefValue_Front, and VL_CHECK_OGL.

void vl::StencilFunc::set ( EPolygonFace  face,
EFunction  function,
int  refvalue,
unsigned int  mask 
) [inline]

Definition at line 1296 of file Shader.hpp.

References vl::PF_BACK, vl::PF_FRONT, and vl::PF_FRONT_AND_BACK.

EFunction vl::StencilFunc::function_Front (  ) const [inline]

Definition at line 1312 of file Shader.hpp.

int vl::StencilFunc::refValue_Front (  ) const [inline]

Definition at line 1314 of file Shader.hpp.

unsigned int vl::StencilFunc::mask_Front (  ) const [inline]

Definition at line 1316 of file Shader.hpp.

EFunction vl::StencilFunc::function_Back (  ) const [inline]

Definition at line 1318 of file Shader.hpp.

int vl::StencilFunc::refValue_Back (  ) const [inline]

Definition at line 1320 of file Shader.hpp.

unsigned int vl::StencilFunc::mask_Back (  ) const [inline]

Definition at line 1322 of file Shader.hpp.

virtual ref<RenderState> vl::StencilFunc::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 1324 of file Shader.hpp.


Member Data Documentation

Definition at line 1332 of file Shader.hpp.

Referenced by apply().

Definition at line 1333 of file Shader.hpp.

Referenced by apply().

Definition at line 1334 of file Shader.hpp.

Referenced by apply().

Definition at line 1335 of file Shader.hpp.

Referenced by apply().

unsigned int vl::StencilFunc::mMask_Front [protected]

Definition at line 1336 of file Shader.hpp.

Referenced by apply().

unsigned int vl::StencilFunc::mMask_Back [protected]

Definition at line 1337 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
Permission is granted to use this page to write and publish articles regarding Visualization Library.