32 #ifndef DoubleVertexRemover_INCLUDE_ONCE 33 #define DoubleVertexRemover_INCLUDE_ONCE 70 const std::vector<u32>&
mapNewToOld()
const {
return mMapNewToOld; }
71 const std::vector<u32>&
mapOldToNew()
const {
return mMapOldToNew; }
The ArrayAbstract class defines an abstract interface to conveniently manipulate data stored in a Buf...
Generates a set of new vertices from the old one.
Removes from a Geometry the vertices with the same attributes.
const std::vector< u32 > & mapOldToNew() const
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
The Geometry class is a Renderable that implements a polygonal mesh made of polygons, lines and points.
Visualization Library main namespace.
The base class for all the reference counted objects.
#define VLGRAPHICS_EXPORT
The ref<> class is used to reference-count an Object.
const std::vector< u32 > & mapNewToOld() const
std::vector< u32 > mMapOldToNew
std::vector< u32 > mMapNewToOld