Visualization Library v1.0.3A lightweight C++ OpenGL middleware for 2D/3D graphics |
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#include <vlCore/VLXWrappers.hpp>
#include <vlCore/LoadWriterManager.hpp>
#include <vlGraphics/Actor.hpp>
#include <vlGraphics/Effect.hpp>
#include <vlGraphics/Shader.hpp>
#include <vlGraphics/Geometry.hpp>
#include <vlGraphics/Light.hpp>
#include <vlGraphics/ClipPlane.hpp>
#include <vlGraphics/Camera.hpp>
#include <vlGraphics/DrawElements.hpp>
#include <vlGraphics/MultiDrawElements.hpp>
#include <vlGraphics/DrawArrays.hpp>
#include <vlGraphics/SceneManagerActorTree.hpp>
#include <vlGraphics/DistanceLODEvaluator.hpp>
#include <vlGraphics/PixelLODEvaluator.hpp>
#include <vlGraphics/DepthSortCallback.hpp>
#include <vlGraphics/GLSL.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/DiskFile.hpp>
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