Visualization Library v1.0.3
A lightweight C++ OpenGL middleware for 2D/3D graphics
VL
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~
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id() :
vl::Atom
,
vl::Bond
,
vl::Molecule
ignoreNextMouseMoveEvent() :
vl::OpenGLContext
illum() :
vl::ObjMaterial
image() :
vl::ReadPixels
Image() :
vl::Image
image() :
vl::ReadPixels
,
vl::Texture::SetupParams
,
vl::VectorGraphics
,
vl::DrawPixels::Pixels
,
vl::VectorGraphics
Image() :
vl::Image
image() :
vl::DrawPixels::Pixels
Image() :
vl::Image
imageBuffer() :
vl::Image
imagePath() :
vl::Texture::SetupParams
ImagePBO() :
vl::ImagePBO
imfchan() :
vl::ObjTexture
importActor() :
vl::VLXClassWrapper_Actor
importActorEventCallback() :
vl::VLXClassWrapper_ActorEventCallback
importCamera() :
vl::VLXClassWrapper_Camera
importClipPlane() :
vl::VLXClassWrapper_ClipPlane
importColor() :
vl::VLXClassWrapper_Color
importDrawCall() :
vl::VLXClassWrapper_DrawCall
importEffect() :
vl::VLXClassWrapper_Effect
importGeometry() :
vl::VLXClassWrapper_Geometry
importGLSLProgram() :
vl::VLXClassWrapper_GLSLProgram
importGLSLShader() :
vl::VLXClassWrapper_GLSLShader
importLight() :
vl::VLXClassWrapper_Light
importLODEvaluator() :
vl::VLXClassWrapper_LODEvaluator
importMaterial() :
vl::VLXClassWrapper_Material
importNormal() :
vl::VLXClassWrapper_Normal
importPatchParameter() :
vl::VLXClassWrapper_PatchParameter
importRegistry() :
vl::VLXRegistry
importRenderable() :
vl::VLXClassWrapper_Renderable
importResourceDatabase() :
vl::VLXClassWrapper_ResourceDatabase
importSecondaryColor() :
vl::VLXClassWrapper_SecondaryColor
importShader() :
vl::VLXClassWrapper_Shader
importTexParameter() :
vl::VLXClassWrapper_TexParameter
importTexture() :
vl::VLXClassWrapper_Texture
importTextureSampler() :
vl::VLXClassWrapper_TextureSampler
importTransform() :
vl::VLXClassWrapper_Transform
importUniform() :
vl::VLXClassWrapper_Uniform
importVertexAttrib() :
vl::VLXClassWrapper_VertexAttrib
importViewport() :
vl::VLXClassWrapper_Viewport
importVLX() :
vl::VLXClassWrapper_Actor
,
vl::VLXClassWrapper_Camera
,
vl::VLXClassWrapper_Viewport
,
vl::VLXClassWrapper_Transform
,
vl::VLXClassWrapper_Light
,
vl::VLXClassWrapper_ClipPlane
,
vl::VLXClassWrapper_GLSLProgram
,
vl::VLXClassWrapper_GLSLShader
,
vl::VLXClassWrapper_VertexAttrib
,
vl::VLXClassWrapper_Color
,
vl::VLXClassWrapper_SecondaryColor
,
vl::VLXClassWrapper_Normal
,
vl::VLXClassWrapper_Material
,
vl::VLXClassWrapper_ActorEventCallback
,
vl::VLXClassWrapper_Texture
,
vl::VLXClassWrapper_TexParameter
,
vl::VLXClassWrapper_TextureSampler
,
vl::VLXClassWrapper
,
vl::VLXSerializer
,
vl::VLXClassWrapper_Array
,
vl::VLXClassWrapper_Geometry
,
vl::VLXClassWrapper_VertexAttribInfo
,
vl::VLXClassWrapper_DrawCall
,
vl::VLXClassWrapper_PatchParameter
,
vl::VLXClassWrapper_ResourceDatabase
,
vl::VLXClassWrapper_Uniform
,
vl::VLXClassWrapper_Shader
,
vl::VLXClassWrapper_LODEvaluator
,
vl::VLXClassWrapper_Effect
incidentBonds() :
vl::Molecule
incidentTriangle() :
vl::PolygonSimplifier::Vertex
incidentTrianglesCount() :
vl::PolygonSimplifier::Vertex
includes() :
vl::Sphere
incReference() :
vl::Object
incrementRenderTick() :
vl::RendererAbstract
indent() :
vl::VLXVisitorExportToVLT
index() :
vl::IndexIteratorAbstract
,
vl::IndexIterator
indexBuffer() :
vl::DrawElements< arr_type >
,
vl::DrawRangeElements< arr_type >
,
vl::MultiDrawElements< arr_type >
indexIterator() :
vl::DrawArrays
,
vl::DrawCall
,
vl::DrawElements< arr_type >
,
vl::DrawRangeElements< arr_type >
,
vl::MultiDrawElements< arr_type >
IndexIterator() :
vl::IndexIterator
IndexIteratorAbstract() :
vl::IndexIteratorAbstract
IndexIteratorDrawArrays() :
vl::IndexIteratorDrawArrays
IndexIteratorElements() :
vl::IndexIteratorElements< TArray >
indexOffset() :
vl::PixelTransfer
indexShift() :
vl::PixelTransfer
infinity() :
vl::half
infoLog() :
vl::GLSLShader
,
vl::GLSLProgram
inherit() :
vl::ShaderNode
init() :
vl::SayArg
,
vl::VisualizationLibrary
,
vl::ZippedDirectory
,
vl::MorphingCallback
,
vl::Dae::Source
,
vl::Terrain
initCore() :
vl::VisualizationLibrary
initDouble() :
vl::Uniform
initEGLWindow() :
vlEGL::EGLWindow
initEvent() :
vl::Applet
,
vl::FlatManipulator
,
vl::GhostCameraManipulator
,
vl::TrackballManipulator
,
vl::UIEventListener
initFrom() :
vl::MorphingCallback
,
vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
initGLContext() :
vl::OpenGLContext
initGLUTWindow() :
vlGLUT::GLUTWindow
initialize() :
vl::MersenneTwister
,
vl::Applet
,
vl::IndexIterator
,
vl::IndexIteratorDrawArrays
,
vl::IndexIteratorElements< TArray >
,
vl::SceneManagerPortals
,
vl::TriangleIteratorIndexed< TArray >
,
vl::TriangleIteratorDirect
,
vl::TriangleIteratorMulti< TArray >
initializeGL() :
vlQt4::Qt4Widget
initKeymap() :
vlGLUT::GLUTWindow
initMFCWindow() :
vlMFC::MFCWindow
initQt4Widget() :
vlQt4::Qt4Widget
initSDLWindow() :
vlSDL::SDLWindow
initStorage() :
vl::FBORenderbufferAttachment
initWin32GLContext() :
vlWin32::Win32Context
initWin32GLWindow() :
vlWin32::Win32Window
Input() :
vl::Dae::Input
input() :
vl::PolygonSimplifier
inputFile() :
vl::BufferedStream< Element_Type, Chunk_Size >
,
vl::VLXParserVLB
insert() :
vl::String
,
vl::Collection< T >
,
vl::String
,
vl::NaryQuickMap< KeyType, ValueType, MaxMapType >
insertActor() :
vl::ActorKdTree
instances() :
vl::DrawArrays
,
vl::DrawCall
,
vl::DrawElementsBase
intData() :
vl::Uniform
interlineSpacing() :
vl::Text
internalFormat() :
vl::Texture
internalType() :
vl::FBODepthBufferAttachment
,
vl::FBORenderbufferAttachment
,
vl::FBOColorBufferAttachment
,
vl::FBOStencilBufferAttachment
,
vl::FBODepthStencilBufferAttachment
interpolator() :
vl::CatmullRomInterpolatorFVec4
,
vl::CatmullRomInterpolatorFVec3
,
vl::CatmullRomInterpolatorFVec2
,
vl::CatmullRomInterpolatorFloat
,
vl::CatmullRomInterpolatorDVec4
,
vl::CatmullRomInterpolatorDVec3
,
vl::CatmullRomInterpolatorDVec2
,
vl::CatmullRomInterpolatorDouble
,
vl::LinearInterpolatorFVec4
,
vl::LinearInterpolatorFVec3
,
vl::LinearInterpolatorFVec2
,
vl::LinearInterpolatorFloat
,
vl::LinearInterpolatorDVec4
,
vl::LinearInterpolatorDVec3
,
vl::LinearInterpolatorDVec2
,
vl::LinearInterpolatorDouble
Interpolator() :
vl::Interpolator
interpolator() :
vl::LinearInterpolatorDVec2
,
vl::LinearInterpolatorDVec4
,
vl::LinearInterpolatorFVec4
,
vl::CatmullRomInterpolatorDVec2
,
vl::CatmullRomInterpolatorDVec4
interpretation() :
vl::VertexAttribInfo
intersect() :
vl::RayIntersector
intersected() :
vl::Rect< T >
intersectGeometry() :
vl::RayIntersector
intersectionPoint() :
vl::RayIntersection
intersections() :
vl::RayIntersector
intersects() :
vl::AABB
intersectTriangle() :
vl::RayIntersector
invalidateCache() :
vl::DepthSortCallback
invalidatePortalActors() :
vl::SceneManagerPortals
invert() :
vl::Matrix4< T_Scalar >
,
vl::SampleCoverage
,
vl::Matrix3< T_Scalar >
,
vl::Matrix2< T_Scalar >
invertTransparency() :
vl::LoadWriterDae::LoadOptions
isActorToMoleculeMapEnabled() :
vl::Molecule
isAdjacentVertex() :
vl::PolygonSimplifier::Vertex
isAtomAdjacent() :
vl::Atom
isBlendingEnabled() :
vl::EnableSet
,
vl::Shader
isBufferObjectDirty() :
vl::ArrayAbstract
,
vl::Renderable
isBufferObjectEnabled() :
vl::Renderable
isCleanState() :
vl::OpenGLContext
isCompressedFormat() :
vl::Image
,
vl::Texture
isCoreInitialized() :
vl::VisualizationLibrary
isCorrupted() :
vl::ZippedDirectory
isCrease() :
vl::EdgeExtractor::Edge
isCubemap() :
vl::Image
isdenorm() :
vl::half
isDepthTexture() :
vl::Texture
isDisplayListEnabled() :
vl::Renderable
isEnabled() :
vl::ShaderAnimator
,
vl::Shader
,
vl::UIEventListener
,
vl::RenderEventCallback
,
vl::RenderingAbstract
,
vl::ActorEventCallback
,
vl::Renderer
,
vl::DrawCall
,
vl::SceneManager
,
vl::EnableSet
isEndOfFile() :
vl::BufferedStream< Element_Type, Chunk_Size >
isExtensionSupported() :
vl::OpenGLContext
isGraphicsInitialized() :
vl::VisualizationLibrary
isIdentity() :
vl::Matrix3< T_Scalar >
,
vl::Matrix2< T_Scalar >
,
vl::Matrix4< T_Scalar >
isIncidentTriangle() :
vl::PolygonSimplifier::Vertex
isinf() :
vl::half
isinf_neg() :
vl::half
isinf_pos() :
vl::half
isInitialized() :
vl::OpenGLContext
isInside() :
vl::AABB
isKeyPressed() :
vl::OpenGLContext
isLocked() :
vl::IMutex
isMoleculeToActorMapEnabled() :
vl::Molecule
isNaN() :
vl::half
isNormalMap() :
vl::Image
isNull() :
vl::Vector4< T_Scalar >
,
vl::AABB
,
vl::Matrix3< T_Scalar >
,
vl::Rect< T >
,
vl::Matrix2< T_Scalar >
,
vl::Sphere
,
vl::Vector2< T_Scalar >
,
vl::Matrix4< T_Scalar >
,
vl::Vector3< T_Scalar >
isOccludee() :
vl::Actor
isOpen() :
vl::MemoryFile
,
vl::VirtualFile
,
vl::Portal
,
vl::ZippedFile
,
vl::DiskFile
,
vl::GZipCodec
isosurfaceActor() :
vl::VolumePlot
isosurfaceEffect() :
vl::VolumePlot
isosurfaceGeometry() :
vl::VolumePlot
isOutside() :
vl::Plane
isPoint() :
vl::Rect< T >
,
vl::AABB
,
vl::Sphere
isPointInside() :
vl::Viewport
isProtected() :
vl::PolygonSimplifier::Vertex
isStarted() :
vl::Time
isUsed() :
vl::VLXVisitorExportToVLT
,
vl::VLXVisitorExportToVLB
isValid() :
vl::Texture
,
vl::Image
isVisited() :
vl::VLXVisitor
isZero() :
vl::half
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi
. All rights reserved.
Updated on Tue Feb 7 2017 00:55:06.
Permission is granted to use this page to write and publish articles regarding Visualization Library.