Visualization Library v1.0.3
A lightweight C++ OpenGL middleware for 2D/3D graphics
VL
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~
- r -
r() :
vl::Vector2< T_Scalar >
,
vl::Vector3< T_Scalar >
,
vl::Vector4< T_Scalar >
,
vl::Vector3< T_Scalar >
,
vl::Vector4< T_Scalar >
radian() :
vl::radian
radius() :
vl::Sphere
,
vl::Atom
,
vl::Bond
rand() :
vl::MersenneTwister
rand53() :
vl::MersenneTwister
randDblExc() :
vl::MersenneTwister
randExc() :
vl::MersenneTwister
randInt() :
vl::MersenneTwister
randNorm() :
vl::MersenneTwister
Random() :
vl::Random
rangeEnd() :
vl::DrawRangeElementsBase
rangeStart() :
vl::DrawRangeElementsBase
rasmolColor() :
vl::AtomInfo
rawboundingRect() :
vl::CoreText
,
vl::Text
rawData() :
vl::Uniform
rawtextEncode() :
vl::VLXVisitorExportToVLT
ray() :
vl::RayIntersector
RaycastVolume() :
vl::RaycastVolume
RayIntersection() :
vl::RayIntersection
RayIntersectionGeometry() :
vl::RayIntersectionGeometry
RayIntersector() :
vl::RayIntersector
read() :
vl::VirtualFile
,
vl::PlyLoader::PlyPropertyAbstract
,
vl::PlyLoader::PlyScalar
,
vl::PlyLoader::PlyScalarList
,
vl::PlyLoader::PlyElement
read16() :
vl::VirtualFile
read32() :
vl::VirtualFile
read64() :
vl::VirtualFile
read_3D_EDITOR_CHUNK() :
vl::A3DSLoader
read_Implementation() :
vl::DiskFile
,
vl::GZipCodec
,
vl::MemoryFile
,
vl::VirtualFile
,
vl::ZippedFile
read_MATERIAL_BLOCK() :
vl::A3DSLoader
read_OBJECT_BLOCK() :
vl::A3DSLoader
read_TRIANGULAR_MESH() :
vl::A3DSLoader
readBuffer() :
vl::BlitFramebuffer
,
vl::CopyTexSubImage
,
vl::Framebuffer
,
vl::ReadPixels
readChunk() :
vl::A3DSLoader
,
vl::VLXParserVLB
readColByte3() :
vl::A3DSLoader
readColChunk() :
vl::A3DSLoader
readColFloat3() :
vl::A3DSLoader
readData() :
vl::Dae::Source
readDouble() :
vl::TextStream
,
vl::VirtualFile
readElements() :
vl::PlyLoader
readFloat() :
vl::VirtualFile
readFloatPercent() :
vl::A3DSLoader
readFramebuffer() :
vl::BlitFramebuffer
readHeader() :
vl::PlyLoader
readInt() :
vl::TextStream
readInteger() :
vl::VLXParserVLB
readLine() :
vl::TextStream
,
vl::A3DSLoader
readLineCR() :
vl::TextStream
readLineLF() :
vl::TextStream
readMapChunk() :
vl::A3DSLoader
readPercentChunk() :
vl::A3DSLoader
ReadPixels() :
vl::ReadPixels
readPixels() :
vl::ReadPixels
readQuotedString() :
vl::TextStream
readSInt16() :
vl::VirtualFile
readSInt32() :
vl::VirtualFile
readSInt64() :
vl::VirtualFile
readSInt8() :
vl::VirtualFile
readStdString() :
vl::TextStream
readString() :
vl::TextStream
,
vl::VLXParserVLB
readTextChar() :
vl::BufferedStream< Element_Type, Chunk_Size >
readToken() :
vl::BufferedStream< Element_Type, Chunk_Size >
readUInt16() :
vl::VirtualFile
readUInt32() :
vl::VirtualFile
readUInt64() :
vl::VirtualFile
readUInt8() :
vl::VirtualFile
readValue() :
vl::VLXParserVLB
readVec3() :
vl::A3DSLoader
readWordPercent() :
vl::A3DSLoader
rebuildKdTree() :
vl::ActorKdTree
rect() :
vl::Viewport
Rect() :
vl::Rect< T >
RectF() :
vl::RectF
RectI() :
vl::RectI
red() :
vl::ColorMask
redBias() :
vl::PixelTransfer
redScale() :
vl::PixelTransfer
ref() :
vl::ref< T >
refCountMutex() :
vl::Object
referenceCount() :
vl::Object
reflect() :
vl::CRC32CheckSum
refreshRate() :
vlQt4::Qt4Widget
refValue() :
vl::AlphaFunc
refValue_Back() :
vl::StencilFunc
refValue_Front() :
vl::StencilFunc
regenerate() :
vl::VertexMapper
regenerateVertices() :
vl::Geometry
registerClassWrapper() :
vl::VLXRegistry
registerExportedObject() :
vl::VLXSerializer
registerImportedStructure() :
vl::VLXSerializer
registerLoadWriter() :
vl::LoadWriterManager
,
vl::LoadWriterOBJ
registry() :
vl::VLXSerializer
releaseAllFonts() :
vl::FontManager
releaseFont() :
vl::FontManager
releaseFreeTypeData() :
vl::Font
releaseImages() :
vl::DrawPixels
reload() :
vl::MersenneTwister
remove() :
vl::String
removeAdjacentVertex() :
vl::PolygonSimplifier::Vertex
removeAfterCall() :
vl::RenderEventCallback
removeAllAttachments() :
vl::FramebufferObject
removeAttachment() :
vl::FramebufferObject
removeAutoAttribLocation() :
vl::GLSLProgram
removed() :
vl::PolygonSimplifier::Triangle
,
vl::PolygonSimplifier::Vertex
removedListenerEvent() :
vl::Applet
,
vl::FlatManipulator
,
vl::GhostCameraManipulator
,
vl::TrackballManipulator
,
vl::UIEventListener
removeDoubles() :
vl::DoubleVertexRemover
,
vl::GeometryLoadCallback
,
vl::PolygonSimplifier
,
vl::RingExtractor
removeEventListener() :
vl::OpenGLContext
removeFile() :
vl::MemoryDirectory
removeFromParent() :
vl::Transform
removeIncidentTriangle() :
vl::PolygonSimplifier::Vertex
removeOrder() :
vl::PolygonSimplifier::Vertex
removeScissor() :
vl::VectorGraphics
render() :
vl::OcclusionCullRenderer
,
vl::DrawElements< arr_type >
,
vl::DrawArrays
,
vl::DrawCall
,
vl::DrawRangeElements< arr_type >
,
vl::EdgeRenderer
,
vl::MultiDrawElements< arr_type >
,
vl::Renderable
,
vl::Renderer
,
vl::RendererAbstract
,
vl::Rendering
,
vl::RenderingAbstract
,
vl::RenderingTree
render_Implementation() :
vl::Text
,
vl::CoreText
,
vl::Clear
,
vl::DrawPixels
,
vl::Geometry
,
vl::Renderable
render_pass1() :
vl::OcclusionCullRenderer
render_pass2() :
vl::OcclusionCullRenderer
Renderable() :
vl::Renderable
renderBackground() :
vl::CoreText
,
vl::Text
renderBlock() :
vl::Actor
renderBorder() :
vl::CoreText
,
vl::Text
renderbufferStorageReady() :
vl::FBORenderbufferAttachment
renderer() :
vl::Rendering
Renderer() :
vl::Renderer
renderer() :
vl::Rendering
RendererAbstract() :
vl::RendererAbstract
renderers() :
vl::Rendering
RenderEventCallback() :
vl::RenderEventCallback
Rendering() :
vl::Rendering
rendering() :
vl::Applet
Rendering() :
vl::Rendering
RenderingAbstract() :
vl::RenderingAbstract
RenderingTree() :
vl::RenderingTree
renderLines() :
vl::EdgeRenderer
renderPortal() :
vl::SceneManagerPortals
renderQueue() :
vl::Rendering
RenderQueue() :
vl::RenderQueue
renderQueueSorter() :
vl::Rendering
RenderQueueSorter() :
vl::RenderQueueSorter
RenderQueueSorterAggressive() :
vl::RenderQueueSorterAggressive
RenderQueueSorterBasic() :
vl::RenderQueueSorterBasic
RenderQueueSorterByRenderable() :
vl::RenderQueueSorterByRenderable
RenderQueueSorterByShader() :
vl::RenderQueueSorterByShader
RenderQueueSorterOcclusion() :
vl::RenderQueueSorterOcclusion
RenderQueueSorterStandard() :
vl::RenderQueueSorterStandard
renderRank() :
vl::Actor
,
vl::Effect
renderSolids() :
vl::EdgeRenderer
RenderState() :
vl::RenderState
renderState() :
vl::RenderStateSet
,
vl::Shader
,
vl::RenderStateSet
,
vl::Shader
RenderStateIndexed() :
vl::RenderStateIndexed
RenderStateInfo() :
vl::ShaderNode::RenderStateInfo
RenderStateNonIndexed() :
vl::RenderStateNonIndexed
renderStates() :
vl::RenderStateSet
,
vl::ShaderNode
,
vl::Shader
,
vl::RenderStateSet
,
vl::Shader
renderStatesCount() :
vl::RenderStateSet
,
vl::Shader
RenderStateSet() :
vl::RenderStateSet
RenderStateSlot() :
vl::RenderStateSlot
renderText() :
vl::Text
,
vl::CoreText
renderTick() :
vl::RendererAbstract
RenderToken() :
vl::RenderToken
replace() :
vl::String
replaceVertex() :
vl::PolygonSimplifier::Triangle
requiredMemory() :
vl::Image
requiredMemory1D() :
vl::Image
requiredMemory2D() :
vl::Image
requiredMemory3D() :
vl::Image
requiredMemoryCubemap() :
vl::Image
reserve() :
vl::Collection< T >
reserveChildren() :
vl::Transform
reset() :
vl::EdgeExtractor
,
vl::Image
,
vl::Shader
,
vl::Molecule
,
vl::VLXSerializer
,
vl::MarchingCubes
,
vl::ZippedDirectory
,
vl::Flags< T_FlagEnum >
,
vl::Image
,
vl::DaeLoader
,
vl::NaryQuickMap< KeyType, ValueType, MaxMapType >
resetContextStates() :
vl::OpenGLContext
resetEnables() :
vl::OpenGLContext
resetGLSLBindings() :
vl::MorphingCallback
resetMatrix() :
vl::Text
,
vl::VectorGraphics
resetRenderStates() :
vl::OpenGLContext
resetStream() :
vl::ZippedFile
,
vl::GZipCodec
resetVisitedNodes() :
vl::VLXVisitor
resize() :
vl::Buffer
,
vl::String
,
vl::Collection< T >
,
vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
,
vl::BezierPatch
resizeEvent() :
vl::FlatManipulator
,
vl::GhostCameraManipulator
,
vl::UIEventListener
,
vl::TrackballManipulator
,
vl::Applet
resizeGL() :
vlQt4::Qt4Widget
resolvePath() :
vl::VLXSerializer
ResourceDatabase() :
vl::ResourceDatabase
ResourceLoadWriter() :
vl::ResourceLoadWriter
resources() :
vl::ResourceDatabase
,
vl::DaeLoader
,
vl::ResourceDatabase
reverse() :
vl::String
rg() :
vl::Vector4< T_Scalar >
rgb() :
vl::Vector4< T_Scalar >
rgbaBits() :
vl::OpenGLContextFormat
rgbScale() :
vl::TexEnv
right() :
vl::Rect< T >
,
vl::Camera
,
vl::String
,
vl::RectI
,
vl::RectF
rightCamera() :
vl::StereoCamera
rightFramebuffer() :
vl::OpenGLContext
rigthCamera() :
vl::StereoCamera
RingExtractor() :
vl::RingExtractor
ringOffset() :
vl::Molecule
rotate() :
vl::Transform
,
vl::Matrix4< T_Scalar >
,
vl::Matrix3< T_Scalar >
,
vl::Matrix4< T_Scalar >
,
vl::VectorGraphics
,
vl::Transform
,
vl::Matrix4< T_Scalar >
,
vl::Text
rotateXYZ() :
vl::Matrix4< T_Scalar >
rotateZYX() :
vl::Matrix4< T_Scalar >
rotationButton() :
vl::TrackballManipulator
rotationPath() :
vl::Extrusion
rotationSpeed() :
vl::GhostCameraManipulator
,
vl::TrackballManipulator
run() :
vl::MarchingCubes
,
vl::RingExtractor
Visualization Library v1.0.3 Reference Documentation
Copyright
Michele Bosi
. All rights reserved.
Updated on Tue Feb 7 2017 00:55:06.
Permission is granted to use this page to write and publish articles regarding Visualization Library.